Transitioning from Girders Elements (pre 1.0.0-alpha.27)
The Skele framework used to be called Girders Elements up until version 1.0.0-alpha.26.
Projects using this framework should follow the following steps to ensure a smooth tranistion to the new framework name.
1. Change import statements
Rename imports looking like
import ... from '@girders-elements/core'
to
import ... from '@skele/classic'
2. Use the new property names
The following property names have been renamed:
@girders-elements/children->@@skele/children@girders-elements/metadata->@@skele/metadata@@girders-elements/defaultRead->@@skele/defaultRead@@skele/_actionMeta->@@skele/actionMeta
If you have been using them directly, please rename them in your code. Better yet,
start using the propNames object which will safeguard you
from future changes.
Because, @girders-elements/children is an important property name that is usually
coming from a server, it is still supported but it will triger a deprecation warning.
3. Use the new action types
The following action types have been renamed:
@@girders-elements/actions.read->@@skele/actions.read@@girders-elements/actions.read.refresh->@@skele/actions.read.refresh@@girders-elements/actions.read.setRefreshing->@@skele/actions.read.setRefreshing@@girders-elements/actions.read.setLoading->@@skele/actions.read.setLoading@@girders-elements/actions.read.apply->@@skele/actions.read.apply@@girders-elements/actions.read.fail->@@skele/actions.read.fail@@girders-elements/actions.effect.fail->@@skele/actions.effect.fail
All these action types are available via the actions export from @skele/classic and
should be used through that object.
If you were using these action types directly please, rename them accordingly. The old names won't work.